
Electronic Arts Inc. (EA)
Electronic Arts is a gaming giant behind household names like EA Sports FC and The Sims, bringing digital entertainment to millions of players worldwide.
Is Electronic Arts Inc. a good stock for a UK beginner?
The honest version: Electronic Arts is a gaming giant behind household names like EA Sports FC and The Sims, bringing digital entertainment to millions of players worldwide.
Over about 2 years to 2026-07-31. This is the share price only - reinvesting the dividends would add to it. And it's the USD return - as a UK investor your actual £ return also moves with the exchange rate. Past performance is not a guide to the future, and it could just as easily have fallen.
Based on beta - how much the price swings versus the whole market. Bumpier isn't bad; it just means a rougher ride, which matters more the sooner you might need the money.
Prices move on results, news and the mood of the whole market - no single headline explains a day, and a quiet week is usually just noise, not a signal.
Dominance in the evolving digital gaming landscape
Failure to innovate against changing player tastes
What does Electronic Arts Inc. do?
EA makes its money by developing and publishing video games, often relying on long-running franchises that fans return to year after year. They generate cash through upfront game sales and, increasingly, through 'live services' where players make small, ongoing purchases within the games. Watch how well they keep their player base engaged with these digital updates, since that provides a steady stream of income beyond the initial launch of a title.
On our factor screen it looks strongest on growth and quality, and weakest on value.
- ✓Pays a dividend - about 0.4% a year
- ✓Growing - revenue up about 12% over the year
- !High P/E of 60 - big growth is already priced in
- ✓Low debt - a sturdier balance sheet
- Growth screens high (71/100)
- Owns highly popular, long-standing gaming franchises
- High profit margins on digital game sales
- Steady income from ongoing live service updates
- Value screens low (27/100)
- Changing player preferences could hurt franchise popularity
- Intense competition from other gaming and entertainment firms
- Potential for development delays to impact revenue cycles
What do Electronic Arts Inc.'s numbers mean?
How much money does Electronic Arts Inc. make?
Revenue and profit by quarter, and how much of each sale turns into profit.
Does Electronic Arts Inc. pay a dividend?
Yes - Electronic Arts Inc. currently pays a dividend of about 0.4% a year (the yearly payout as a share of the price). A dividend is a slice of profit handed to shareholders; the yield moves as the price moves, and a company can cut or stop it.
When does Electronic Arts Inc. report earnings, and how did recent quarters go?
Electronic Arts Inc. is next scheduled to report on about 2026-08-04 - dates can move, and we don't predict results; this just tells you when to look.
Each quarter a company reports its results against what analysts expected. ‘Beating’ or ‘missing’ is about that expectation, not whether the business is doing well in absolute terms.
| Reported | Expected EPS: The earnings per share analysts expected for the quarter - the average of their forecasts. 'Beating' or 'missing' is measured against this number. | Actual EPS | vs expected |
|---|---|---|---|
| 2026-05-05 | $2.36 | $1.59 | Missed -32% |
| 2026-02-03 | $1.48 | $0.35 | Missed -76% |
| 2025-10-28 | $0.35 | $0.54 | Beat +53% |
| 2025-07-29 | $0.13 | $0.25 | Beat +98% |
| 2025-05-06 | $1.08 | $1.58 | Beat +46% |
| 2025-02-04 | $3.08 | $2.83 | Missed -8% |
Across the last 6 quarters here, Electronic Arts Inc. came in ahead of what analysts expected 3 times. One quarter is noise, not a trend.
See who else reports over the next two weeks →
Reported vs expected earnings per share (EPS) from published results; the expectation is the analyst consensus, not our view. Report dates are estimates that can move.
More in Communication Services
What are the scenarios for Electronic Arts Inc.?
An illustrative range for the year ahead, with the assumption behind each case — not a prediction or a price target.
What are the pros and cons of Electronic Arts Inc.?
How many points the write-up makes each way — a balance check, not a score or verdict.
- Owns highly popular, long-standing gaming franchises
- High profit margins on digital game sales
- Steady income from ongoing live service updates
- High reliance on a few major annual releases
- Very high valuation compared to current earnings
- Small dividend payout for income-focused investors
- Changing player preferences could hurt franchise popularity
- Intense competition from other gaming and entertainment firms
- Potential for development delays to impact revenue cycles
The write-up's own warning lights — if these start happening, the case above changes.
- A significant, sustained drop in player engagement across major titles
- A shift in industry regulation that limits in-game spending
Built from public filings & market prices, checked for an education-only tone, and never a price target. How we make these →
This plain-English summary was auto-generated on 2026-08-01 from public data and checked for an education-only, no-advice tone (the figures above carry their own, usually fresher, 'as of' date). It's information, never a recommendation.